There were still plenty of good panels, though, with a great interview with Tom King in-between. And it was absolutely thrilling to see a friend of mine, local indie author J Dianne Dotson, share a panel with Cory Doctorow!
All my notes are below. Looking forward to next year!
let's talk about making space for everyone by, maybe, making space-suits for everyone?
maura: there's a whole bunch of tech that people can modify into the suit, to accommodate themselves; for fashion, she tends to make everything black; it's kind of camouflage in a way
dianne: how fabulous can you make it and it's still fashionable? always wants style and function; wants to think space should be for denizens, not dilettantes; everyone should be able to go, in 2019, we should have suits that fit everyone on the international space station
s.b.: comes at it in an economic angle; money talks, it's often used as an excuse for not accommodating everyone; the way she approaches it in her fiction is protagonists from economically disadvantaged backgrounds having to use the tech designed for the advantaged
cory: works on a non-profit who wants to abolish the phrase "so easy your mom could use it", because it takes more ingenuity to use something when it wasn't designed with you in the room; "so easy your boss could use it" is a better phrase, since they're the ones bullying employees to bypass firewalls
let's talk about some of the emotional aspects of interacting with tech (for example, apologizing to siri when asking q's)
maura: has book where "monitors" control the room, interact via holographic projection; you can't just order them around, though, you have to negotiate with them, or trick them
dianne: on the space station in her book, there's a variety of bots and drones to interact with; there's a character that has a problematic relationship with an AI that he's altered to resemble someone he used to be involved with
s.b.: fascinated by how tech impacts lives and relationships of people; any tech derived from our needs as human beings: to remember appointments or navigate a room or communicate with our family a long way away; teleporter's are cool, but become more impactful when think of what it can do for your life
cory: thinks most salient thing is not what it does but who it does it for and who it's designed for; likes exploring those power dynamics; in his book walkaway, explores the "how did that get there?" effect with the interaction of human beings and drones helping them build homes out of garbage
another emotion we like to experience is security; problem with consuming or creating science fiction is the burden of knowledge; we have cool medical apps now, but also hackers that can go in and change medical records; how does that knowledge impact you personally?
s.b.: in her fiction, she turns it around; enjoys thinking about what we gain as we give up privacy; we expose ourselves to risk, but we gain so much: connections with family and friends, etc; likes the pendulum to swing both ways, showing the dark side of our tech and the bright mirror of what good things we could achieve if we wield these technologies appropriately?
dianne: comes from a place of wanting patient data being secure; informs how people in her books come into a medical situation, and the ethics of their privacy and possible manipulation
maura: something she worries about; with all the data she has to give to a company everytime she downloads an app; but there's always something about yourself that they can't get to; in her book, everyone knows a character's crimes, but no one knows what makes her tick, you have to make a personal connection in order to figure that out
cory: his motto: "this will all be so great if we don't screw it up"; skeptical of accounts that say we're indifferent to losing our privacy, just because we give our info to facebook; being with your friends is an unalloyed good, and we hope that we can control these companies with democratic solutions; best we can hope for is to use cryptographic tools and networks as tools to help us advocate for building a better state; there's no parallel world, no getting away from a state that is often captured by the powerful
Spotlight on Tom King
nothing but audience q&a :)
recommends word balloon podcast, interviews with comics creators, awesome for people that want to break in, he listened and picked an origin story he wanted to follow -- brad meltzer's -- who wrote a novel, sent it to comics publishers, and got in
The Art of Garbage: Writing the First Draft
dr billy san juan, jonathan maberry, christine boylan, dr travis langley, dr janina scarlet, jonathan butler, danielle jaheaku
how do you take that first seed and turn it into a first draft?
janina: lots of panic attacks and coffee; lots of late-night writing, lots of "this is the worst piece of garbage i've ever written"
maberry: process changes a lot; first novel, had no expectation of selling it, just wanted to see if he liked doing it and wrote something he'd like to read; hated it at various times, but wrote an outline and basically wrote to the outline; now writes the ending first, and aims for the ending; writes an outline but doesn't stick to it; "first draft is you telling the story to you, cut yourself a break" (ray bradbury)
christine: there's a huge different between an assignment and something you're writing on your own; some plays have taken her 10 years, and some episodes of tv she wrote in a weekend; sometime you're first draft is what's on the board in the writer's room, second draft is the outline, third draft is the first full crack at it (and might be the last)
travis: for him, writing nonfiction, the first draft is the book proposal
how do you overcome the "this is terrible" voice?
butler: it needs to be really rough and ugly, the first draft, so those feelings of "it's terrible" come with the territory; you should feel that it needs work early on, those are good instincts, but you've got to ignore them to get the draft done
danielle: for her students, the hardest part is often getting started; she tells them to just write it down; don't worry about what it looks like, if you get wrapped up in self-doubt, you'll never get it down
maberry: a lot of us get hit with imposter syndrome; each freaking books, even the pros reach a point about 2/3 through where they email their friends saying "this is going to be the book that sinks me"; we never lose our insecurity
christine: yes, that text or that email that says "i'm done, i'm going to walk into the sea"; get a group of people you can send those texts to, so they can give you a reality check (and you can do the same for them)
butler: don't leave this room without those people; we're all here to do the same thing
christine: definitely work on yourself; do self-care; do not try to get rid of that voice; but pushing against it will give you the energy to do your work
travis: writer's group is so important, yes, even if they're outside of your genre or your area of writing; also having deadlines with that group can give you motivation to finish things
maberry: started the writers' coffeehouses because when he was writing his first novel he thought all the problems he was having were things that were unique to him; the coffeehouses give you a chance to see other writers going through the same problems and trade solutions
janina: likes the writing groups because she noticed we tend to be more compassionate to others' writing than we are to our own; these anxieties show up because we care, because we love this product so much, and we want to put it out there and see other people enjoy it; for her, keeping that person who's going to read it in mind has helped her through the dips in the process
Day Two of WonderCon was packed with panels and interviews. I admit it was almost too much; towards the end of the day I stopped taking notes, and just sat back and listened.
But I still took down lots of good advice, from building a career in comics to getting hired on staff for a TV show.
Many thanks to the creators who took time away from their work and their families to share their insights and advice with us!
Breaking in and Staying in Comics
jim zub, max dunbar, chip mosher, ivan salazar, kiersten wing
jim zub: currently writing the avengers and iron man; did the rick & morty vs dungeons & dragons comic
max dunbar: artist, worked on dungeons & dragons, various comics at dc and marvel
jim zub: unlike a lot of other industries, you can go to conventions and show off your stuff, meet people; easiest way to get started in comics is to start making comics; got his own start in animation, because it seemed easier (to him) to break into (so many people needed for every project); started doing his own comic in the evenings after work (c. 2001); what's amazing about the internet is a lot of the barriers to getting your work out there are gone
max dunbar: x-men cartoon blew his mind when he was young; drew all the time, thought "there's a job where you get to draw non-stop"; much later, started taking his work to conventions; first breakthrough was convention in 2012, getting into a portfolio review, talking to editor directly, showing them his work
kiwi: there's a lot of different jobs in comics: marketing, editorial, etc. lots of other ways to get in
chip: got into comics in '82, parents let him have a subscription to rolling stone, which was a mistake, but it had an article about the dark knight, and he thought "this comic's going to be hot", so he went into the shop and bought two number 1s; soon followed with swamp thing, watchmen, etc; one his favorite comic companies at the time was kamiko: robotech, johnny quest, grendel, mage, etc; worked in a comic shop when he was a kid; somehow talked his parents into letting him take a bus from houston to san diego to let him go to comic-con when he was 16; he volunteered because he couldn't afford a badge; ended up meeting bob and diane with kamiko, who took them to a party where he got to hang out with mark hamill, ended up working for them, and then moving to boom studios and helping them staff up and become a major player, then to the movie side for oni press, then...
max dunbar: make as many contacts as you can early on, never know when those contacts are going to provide an in
jim zub: joined a creative community early on, they would go to the cons and then to dinner afterward, and all look out for each other as each of them got their foot in the door
kiwi: and not only those contacts help you get in the door, but they become your support system later on
jim zub: though if you take a hunt-and-kill approach to making contacts, just looking for the next person to help your career, people are going to notice and you won't be the kind of relationships you need to not only get in but become a better artist, a better collaborator; seek out the people on the sidelines, who aren't being mobbed, they're all important, and they can become part of your support system (and also: it's just good people to recognize the humanity in others)
ivan: got his job in marketing not on the basis of his professional stuff, but on the strength of his fan-mix covers; because (according to chip) they were more him
jim zub: agreed; so many people pitch stories that they don't really care about; but the biggest successes in indie comics over the last 25 years have been passion projects; nothing else is going to keep you going when you're juggling a day job and grinding this out on the side
audience questions:
for jim: how do you get in the mindset for villains? jim -> when writing, he's done so much d&d, he's literally roleplaying all of it; villains are people that think they're good and can always justify how they're working towards their goals; they're driven people; if you don't know who your characters are, if you're just putting them in there because "we need a bad guy" they're not going to feel real to the reader; finds villainy for villainy's sake to be boring, always wants to find their motivation
if you come in later in life, with a day job, how do you balance that?
jim -> can be really difficult, he's still teaching, and writing at night, it's nuts and it's hard to get in the right amount of writing; like any hobby, like exercise or dieting or anything habit-forming, you need to be able to carve out that time; and hopefully the people in your life understand that and will give you your space; it's so important to stop pretending like "i'm going to take 6 months off and do my creative project", that's a lie; make incremental progress constantly, daily, and then you'll look in the rearview mirror one day and marvel at your progress
max -> start small, on anthologies, short comics; it's important to work on projects and finish them, put them in your portfolio; put in the daily effort you'll need to work on your craft
jim -> definitely don't do things like cashing out your retirement account early so you can take a year off work to produce a comic; the problem with getting advice from successful people is that none of the bodies strewn on the fields around them speak up and talk about how things didn't work out for them
max -> you can keep your job and work in comics, it'll just take more discipline to juggle the two
american market is saturated with superheroes, can you talk about pitching stuff that isn't that?
jim -> would not recommend trying to break in with a superhero comic; better to do a different genre, and build your rep there
max -> plenty of other stuff out there; his first superhero book was just last year
ivan -> for pitching, look at editors, see what they're working on, look for similar stuff, and pitch your stories to those editors
jim -> check the names in the back, be targeted in your pitches, look for the people/names in common with the work you like; when you reach out to them, be genuine, don't blow smoke, make a real connection based on your research and your fandom
jim: don't send generic emails out to companies; meet people, and send your stuff to them
Spotlight on Scott Snyder
with whitney moore, host of the DC Daily (podcast?)
"what does it mean to have 80 years of batman?"
batman was one of his favorite comics when he was little; he's from New York, grew up when times square, etc wasn't considered safe; batman resonated with the problems he saw growing up, every day
and you want him to win, because he's the most human of the heroes; no super speed or strength or anything else
didn't handle his first year of writing batman well; got the book when he was in a low place, was really unsure of himself; was writing short stories at the time, one of them caught the attention of editors at DC, was only supposed to do background for the book, and then suddenly got handed the whole book; thought he'd only have that one shot at batman; wasn't handling pressure well, was drinking too much at cons and parties, getting into fights with editors, etc; ran into grant morrison, who told him the only way he could deal is if made his character have a birth and death, and that's when he started working on zero year; wanted batman to deal with the problems his kids are dealing with (shooter drills, terrorism, things that scott didn't have to deal with when he was little)
batman laughs is his chance to vent, be crazy; write the anti-batman; let loose with all his little problems like "i got stuck in traffic today"
what is it about the horror genre that draws you?
was a very weird, anxious kid; lots of worries and anxieties; horror helped him deal with them
found a loophole in the video store: they wouldn't rent R-rated videos to kids, but they would deliver them to your home; remembers getting night of the living dead, made a huge impact on him, so bleak, so socially conscious, lived in his imagination for months
horror is the perfect distillation of conflict; even if you're writing a drama, you're pitting the hero against their own worst fears; if you're writing horror, you can go at it directly
takes your worst fear and makes you face it; takes the worst version of what you're afraid of, and makes you face it, and then you come back ok
but even your horror has levity, how do you approach that? is a formula of timing, or..?
tries to throw in jokes because you need some release through the book
always puts himself in the work; it comes from what he's struggling with personally; if you're an aspiring writer, be prepared to be vulnerable, because the only way you'll make these characters original is to bring to them your fears and problems
advice for aspiring writers and artists?
you gotta write your own favorite story that day; doesn't have to be the smartest or the funniest, but the story that would change you that day
pragmatically; it's going to suck; there's going to be lots of years when everyone else has careers, and you're like "i'm a writer!" with no credits
you can't wait for the muse, you have to think of it as your real job, your secret identity, and work it like a real job
when he started out, he wasn't the brightest bulb in the class when it came to writing, but he wanted to do it, and so he kept at it
audience questions?
writer's block is just the fear of writing something shitty; even on the days where you suck, you have to write anyway
what if you don't want to confront yourself on the page?
there's no way to avoid it; whatever you write will be you; even if you don't want to face your fears, write what about something you love, and make the villain the thing you hate, and you'll still be confronting yourself on the page
Inside the Writer's Room
chris parnell, gabrielle stanton, ashley miller, steven melching, ryan condal, deric hughes, bo yeon kim, kay reindl, jesse alexander, sarah watson, brian ford sullivan, marc bernardin, mark a altman
haven't done a breaking in panel in a while, let's do that, shall we?
focus on the staff writer today; how do they fit into the room?
gabby: levels: staff writer -> story editor -> executive story editor -> co-producer -> producer -> supervising producer -> co-executive producer -> executive producer, and that's wobble for a while
who hires writers?
mark: writers hire writers; he wrote comic books for a while, didn't work out, agent got ahold of one of his comics and said what do you want to do when you grow up; need to be able to write a pilot, need to come to LA for meetings, need to wow a show-runner, need to be able to plug holes as a staff writer; your job is to help the show-runner execute their vision
ryan: even show-runner has to get approval up the chain
in order to get hired, have to get your name on a list. how do you get on a show-runners list?
sarah: once you've written your one great script, write your second great script; you don't know what show-runners are gonna be looking for; having a breadth of material helps; write as much as you can, because you get better with every script
recording this for inside the writer's room podcast, which will launch later this year
jesse, how many scripts had you written when you got staffed?
wrote mostly features first, got into tv because a friend did and said it was fun
found his voice very early on, but now he's so old that he's lost his voice
write what you love and what you want to see, just crank out tons of it
wrote 40-some scripts just to learn how to do it
understand: the show-runner's been moving up the chain for years, and this is their one shot to get their vision out, so they want to build a room that can get their voice out there
as a show-runner, what are you looking for?
jesse: had series with nbc, young writer submitted 2 spec scripts for other shows, and they were amazing and they were two very different shows, and so he hired her
kaye: is always looking for the writing; tip: read lots of scripts, read good ones and bad ones; most scripts aren't bad, they're just average; when you read something with a craft to it and a point of view to it, it stands out; she's looking for someone that has their craft working for them
mark: wrote an original pilot that got him on castle; but he'd written features for years
when trying to get in a room, should they focus on specs or original material?
mark: recommend writing original material; really depends on the show runner; he prefers reading original
gabby: have a spec in your back pocket, because a lot of the writing programs now are asking for a spec and an original
sarah: have a spec because it teaches you how to write in someone else's voice
kaye: also helpful to learn how to breakdown a show
when staffing colony, ryan only show sci-fi scripts, but he really wanted drama writers, because the show was meant to be character-driven in a sci-fi backdrop; also looking for diverse voices, even someone that doesn't like science fiction to find out what kind of show they would watch
gotta market yourself to get on staff, right?
deric: yes, you want to pick a lane, get known for something to get on a list, and then once you're established, you can move out of the lane; writing a smallville episode got him representation, but writing a rescue me episode is what got him his first job; gotta prove that you can write, no matter your lane
ashley: i'm supposed to have a lane, but i've been drinking, and so i don't know the lane until i get home; been doing a lot of sword&sorcery lately; finding a lane is good advice, because it's about knowing who you are as a writer; having a ground truth you can start from is very powerful; should constantly be creating material and developing skills
nelson, any different in animation?
in the early days, in the 80s, was studio staff driven; building full of writers would be assigned to whatever shows they were doing
then it became a freelance model, with single show-runner
now it's more like tv model, with staffs of writers working on show
want to emphasize that it's important to find your voice and where you fit, because it'll be soul-crushing to be stuck somewhere you're not happy working in (imagine being stuck in a show type you don't like for 4-5 years)
what sets a good script apart from a bad script?
ryan: voice; it's the hardest thing to quantify, but when you read a cormac mccarthy novel, you know it: that's a voice; that's the thing that leaps off the page, especially for people reading tons of scripts every day
jesse: looks for craft in the scene; needs someone who can tell a story and knows the format of tv; know how to tell a story in a scene
kaye: no more excuses for not having the right format for your script; when reading for a competition, knew she had a good script just from the way the writer started off the episode (just five pages in)
sarah: it's character; wants to feel like she knows those characters; nothing more boring than a cop show that's just about cop stuff; hook her with the characters, and then she'll be into everything else
what's a good pilot character?
jesse: put specifics in it; don't say "i love a car" say exactly what car; this is nuts and bolts stuff that'll make your work stand out
marc: it's a character that's never satisfied; the show is them trying to cross that gulf between where they are and what they want (ex: buffy and her need to be normal); mulder is much more interesting before he finds his sister
brian: got in through the warner-bros workshop; made it through a scene of house he wrote
what are options out there for getting in the room?
warner brothers writers' workshop
abc/disney
writers on the verge (nbc)
cbs writers' mentoring program
writers' assistant is another way in; they're the keeper of the wikipedia of the show, they keep all the notes and all the discussion from the room; they have to take everything and collate it into coherent thought at the end of the day, and send it out to the writers
marc: don't be a dick; conduct yourself with grace; a lot of this business is people you know, and if you're a dick, people will find out and they won't want to hire you
also: don't go on twitter and tear other shows down, it's not a good way to get known; people look at your social media when considering whether to hire you
sarah: twitter is an optional platform with real-life consequences
audience questions:
can you be too old to break in?
marc: got first staff job at 43 years old
what about show bibles?
deric: no do not write the show bible, the show runner has that and they don't want to read yours
kaye: don't save anything from the pilot, don't assume you'll get a second episode; just blow shit up in the first episode, and deal with it once it gets accepted
Writing Fear
nelson soler, lia martin, kristine huntley, kayreth williams, suzanne park, teresa huang, ken choy
feeling fear makes you a writer; wants to create a safe space; teach you how to utilize it
if you don't have a writing support system, get one, to help you through your periods of doubt
take those traumas you've been through and turn them into fodder for comedy; it can be very cathartic
one method to add the comedy: have a character that can do things they wouldn't normally be able to do (example: if they have cancer, there's a lot of taboos they can break)
the rules: be funny, be honest, and be ugly; if you're going to go (expose trauma) go all the way; dig deep, write all the ugly into the script
"all procrastination is fear"
epiphany: the fear never goes away; you have to learn how you're going to live with it; stop fighting it or feeling bad about having it
technique: use creative kindling; give yourself 5-15 min to write something else: from a writing prompt, or a diary complaining about how things are going; then set timer and write during the whole time
every story is about fear; fear gives you the stakes, and the tension
take your fears and build them into stories, that'll make them resonate with other people
for a tv show, need to take that fear and make it big enough to form an umbrella for 100 episodes of a show; example: fear of failure in college, make the college a super-prestigious place where failure means derailing your entire life (and maybe ruining your family): now all the normal events and stresses become much more dramatic
I feel like a real test of a good Con is one you can attend by yourself and still have a good time.
WonderCon passed that test this year, with flying colors!
My wife couldn’t make it this year, so I was on my own. But the panels were fantastic, the dealers in the exhibit hall were warm and friendly, and everyone in general seemed to be having a blast.
I also learned a lot about world-building, dealing with fear while writing, and what to expect when trying to break into comics or TV writing.
My notes from Day One are below. I’ll post Days 2 and 3 later this week!
Fantasy Set Decoration
sam sykes, mary e. pearson, tricia levenseller, kali wallace, livia blackburne, with nadine armstrong
kali wallace: has a PhD in geophysics
dr livia blackburne: wrote first novel while researching neuroscience of reading
to sam and livia: what was the first thing you did when creating new world to make it stand out and be different?
sam: i don't know, i just started writing; details of a different world comes after; my worldbuilding technique is all about designing things that will inflict pain and suffering on the main character, and everyone's pain is unique; started with the protag with a cool gun, made the gun sentient, then it just spiraled out from there
livia: akin to sam, starts with something really cool, had an image of snakes while hiking in san diego, thought about how people inject themselves with venom to get immunity, what about a rite of passage where you have to build up your immunity and then they inject you with three types of poisons and if you survive, congrats you're a healer; flowed from there to what kind of society would that be, etc
to mary: how do you keep a long-running world feeling fresh?
map on the inside, 12 kingdoms, trilogy only explored three kingdoms, all kind of different, gives glimpse of how world works, built on ashes of bygone civilization, in the spin-off duology, set in a very different geography; geography informs a lot of how people live and how they dress, etc; every little culture on our planet builds their own mythology, and the point of her series is to explore different mythologies built by these different kingdoms
tricia: wrote two novels with lots of swordfights, didn't want to write more swordfights in her next book, but needed an action hook, so thought of gimli and his battle-axe, so decided it'd be cool to do battle-axe fights, so from there thought "why would you use a battle axe? it's not very practical...what if the monsters have tough exoskeletons and the only way to get through them is with a massive battle-axe?" and went from there
kali: changes her worldbuilding based on the perspective of the main character, thinks a kid would notice different things from the world than an old person would or a 12-yr-old, etc
sam: cool stuff alone is not enough to tell the story, it only matters as much as it impacts the character
livia: tends to not like reading journey novels, but then she wrote one, and needed to figure out how to deal with it; had things happening in two far apart locations across a big empire, had to figure out how they communicate, etc; in the end, pushing her characters out let her show off the empire, and created challenges for the characters that made things more interesting
tricia: had to give her character a reason to come back home, even when she didn't want to; likes tackling problems that are really hard; thought "i'll just have my characters kill a god," but didn't know how that would happen; important to keep in mind what a character's goals are, and what problems they have to deal with
sam: people will remember gimmicks, magic systems, all that cool stuff, but it's not what makes you go "oh!" and tell your friend about the story that hit you; it's all set decoration unless the plot and characters pull you through it; the world-building feels more thorough when we see the impact of things on a character (or characters) that we like
mary: the world has to help carve and mold the character; if we can plop them in another world and their problems are the same, then either the character's forgettable, or the world is
sam: magic system in most recent book has a price; it's a deal with an eldritch creature that takes part of what makes you, you; was him being lazy, instead of having to worry about the impact of magic and the price, just made it directly affect their personality
livia: went into a series of questions to look into how people tick; like what if you lose your memory? and while it's gone you fall in love with someone you despise? and then what if your memory comes back?
tricia: main character was betrayed by close ally; wanted to explore how do you work to get trust back once your trust has been broken?
mary: her character came to large fork in the road; even while writing it she was wondering what her character was going to do; part of the fun of writing is looking at choices and how we make them, and how we learn to forgive ourselves
tricia: had a lot of fun making monsters in her last book; took her fears and made monsters that encapsulate them
how to build a good magic system?
start with what your character needs it to do, and then make it cause more problems than it solves
pay attention to whether magic is innate or trained, because that'll affect how your character experiences it
how much worldbuilding changes over drafts?
mary: has a lot of it in her head before she writes, it feels a little flat in her first draft, and gets richer from there, but nothing changes radically; most important thing is to go back and ensure it's all consistent from beginning to end
sam: you can always flesh something out later, but if it doesn't impact the characters, the reader won't care
Pak Talk!
greg pak
grew up in dallas, tx
shows some of the earliest comics he made, from when he was a kid
went to film school, made a movie called "robot stories", then got a gig writing comics for marvel
best-known for planet hulk, also co-created amadeus cho, who even became the hulk for a while ("the totally awesome hulk"), got to put together a superhero group called the protectors (largest group of asian-american superheroes)
also wrote "the princess who saved herself" and "the princess who saved her friends" (went to college with joco, based these on his song)
with boom! studios, done "ronin island" and "mech cadet yu" (creator-owned comics)
what he does: combine genre hijinks with real emotional storytelling
things he thinks about while working on these stories:
heroism: how does that work? heroes don't do the right thing all the time; characters are trying to do their best in a complicated world; he really enjoyed writing superman, there's something compelling about characters that are really concerned with other people
written several sequences where monsters turn out to not be monsters, and it's the hero that recognizes their non-montrousness
diversity: he's biracial, half-korean, half-white (his terms), very conscious of the need for justice in the world; "why isn't there an asian kid in peanuts?"; now that he create comics, he's consciously bringing in more representation; it's great to get one diverse character in there, but when you get a whole bunch of them together, you get to show the diversity within the diversity, and no one character has to stand in anymore for everyone in their group (immigrants vs second-generation vs third-generation, etc); and this isn't new, matt murdock is a great character because he's very specifically irish catholic
he's also noticed in a lot of stories with biracial histories, they become tragic backstories for someone else, or they're always being torn by their two cultures, instead of the real experience of people that just live as 1/4 chinese, 1/4 white, 1/2 black, etc.
kingsway west: chinese gunslinger searching for his wife in an old west with magic
Science of Game of Thrones
dr travis langley, tamara robertson, allen pan, steve huff, jenna busch, jonathan maberry
q about joffrey: he was poisoned, and that poison seems to be similar to some real ones?
travis: there's so many ways to poison joffrey; he dies fairly quickly; he's checked with his chemist friends; can mix up different poisons with belladonna, and several others, but it seems to have been strychnine (rat poison)
let's jump to wildfire
tamara: definitely similar to greek fire, but even more so like napalm, in the way it sticks to its victims and can be launched long distances; greek fire was famous for being able to float on sea water and explode on impact
travis: napalm was actually around in world war ii
jonathan: martin inspired by napalm, he thought it was one of the most horrific things ever invented
allen: have to address the fact that wildfire burns a very bright green; boron, for example, will burn green (borax mixed with rubbing alcohol); copper also burns green; "don't do that, but that's how you would do that"
let's talk about the ice wall: could you build one? and if you did, how would it work, and could a dragon take it down?
jonathan: no, you couldn't do it; it's too big, the temp's not cold enough for it; you'd have to sculpt a glacier
allen: 700 ft tall, 300 miles long; 300 feet wide; 6 trillion gallons of water; the entire flow of the mississippi river for 15 days (!)
tamara: u of alaska looked at this, for it to be 300 ft thick, would need to be 20 miles (?) thick at the base
travis: what if it wasn't all ice? their great wall froze over
allen: no way, we're still talking an order of magnitude bigger than the great wall of china
jonathan: also, the whole idea of a dragon flame taking it down; i know it's dead but they had it breathe flame for 2 minutes, that's too long; also cruise missiles couldn't have taken that thing down, let alone a 2 min flame; but where does all that gas come from?
allen: dragons, breathing fire, closest actual animal is a bombadier beetle; the beetle has two glands in its abdomen, has hydrogen peroxide and ??? mixes the two together so the two react and boil, expansion of steam is enough to shoot those chemicals out of its butt at those temps (to defend itself); is lethal to smaller predators (spiders, etc); hypergallic chemicals: rocket propellants that combust when mixed; his two candidates? hydrogen peroxide and kerosene; that would work, but doesn't cover the volume
tamara: can look at cows if you want it to come out of the mouth; cow produces 66-132 gallons of methane in a day; just before the dragon died we see a huge sac under the throat burst, it could be holding the gas there
travis: there's a discworld book where that is how it works for their dragons: they fart fire, and it's how they fly
dragon flight?
travis: dragons have 2 legs, and then the wings! no four legged things with the wings
allen: devil's advocate here: pegasi have six limbs, maybe dragons and pegasi have a common ancestor?
jonathan: also the mass to weight ratios are completely wrong, there's no way it could fly because it's too heavy; for the show, they studied how birds and bats fly, so they do some cool stuff when they take off, but they get airborne way too fast
tamara: but it could be thermal currents, giving them extra lift?
let's talk about valyrian steel and dragonglass steel
steve: idea behind valyrian steel is that it's a sword of loss; similar to damascene steel in our world, because it was a lost art; both damascus and folded steel you're looking at layers; different from japanese swords, which tend to be harder, with a soft core, which makes the edge brittle (so they would never go edge-to-edge when fighting); so we have methods of forging steel that's similar to valyrian steel; and dragonglass is basically obsidian, which can be quite sharp and strong, but can snap
travis: what about under high heat?
steve: that's where you get into the fantasy bit; a real sword should have a bit of flex, you should be able to bend it and it come back to true; but under high heat, it'll damage the blade and it'll become brittle or start to warp
allen: if valyrian steel is lost, wouldn't melting it down and then making two more a terrible way to make a sword?
steve: yes; in the real world, if a sword breaks, they would just resharpen it an use it as a smaller weapon; also forged blades are stronger than anything that's cast
jonathan: q about the obsidian: that's chipped, not forged; they're bringing in a swordsmith for those, wouldn't you rather get a sculptor?
steve: definitely would want someone that has experience with knapping, not forging
what about jaime learning to use his other hand?
steve: he and his students train with both hands; just because we never saw jaime train with his other hand, it doesn't mean he couldn't do it
jonathan: surprised they didn't go into that; he trained with both hands as well, with jiu-jitsu; losing one hand might make him a lesser swordsman, but he'd still have a great deal of skill
steve: most of combat is mastery of concepts; he's not going to suddenly lose those skills because he lost a hand
psychology question: let's talk about hodor; anything that would cause someone to continually repeat one word
travis: yes! expressive aphasia: the person has trouble with communication that they previously didn't have, because of a brain injury; dr broca, the researcher that the language area of the brain is named for, had a patient that said "tan"; when travis was an intern, he had a patient who could only say two words: "party" and "shittin"
let's talk about white walkers: could they exist? wouldn't any liquid left in the body freeze?
allen: ok, we're gonna talk weird animals again; like, how are the white walkers even moving around if they're some kind of frozen? there's a wood frog in NA, can be frozen solid for up to 7 months at a time, and when spring comes around, it's fine; creates glucose and urea in its cells, that act as cryoprotectants; lowers the glass transition temp of tissue; main issue with walking around, is that it should not be able to move; he proposes, as part of their conversion process, they develop these cryogens in their tissues
jonathan: there's a couple other squirrels and creatures that freeze like that, but they don't move; each zombie book he writes, he has to mug a bunch of scientists to come up with different theories to make zombies make sense; closest he ever got were parasites that hijack the nervous system to operate it after the loss of intelligence; but the cold factor you can't get around, there's nothing that allows frozen tissue to be flexible enough to walk; they don't act according to any laws of physics in those fight scenes
allen: i would like to counter, with the idea that, the temps around the wall can't be that cold because there's a forest there; there's a lower limit to the temps there
jonathan: so as winter arrives, they should freeze?
allen: not if they invade westeros! i think that if you took a dead body, and reanimated it, and injected it with glucose and urea, and put it in a tundran environment, where there are still dire wolves, i think that body is still mobile
what about the psychology of evil?
travis: narcissism isn't enough; you need the dark triad: sadism, narcissism, and psychopathy; people with just one of the three can be high functioning and members of society; there's a measurable difference in brain activity with psychopaths, particularly in the p3 wave, so they think there's a biological component, but they don't know; current theory is that they might have some kind of very early brain injury; and the novels mention joffrey having had a brain injury early in life
tamara: there's also the genetic anomaly of being born from twins; they see increased incidents of schizophrenia with incest
audience questions:
is there some way for daenarys to have gone into a pyre and coming out ok?
why the irregular seasons? tamara: a volcanic eruption, around valyria, would both explain the long winters and the sheer amount of dragonglass they have (as well as explaining what happened to valyria); reference: explosion of krakatoa in the 19th century, which erupted in southern pacific but affected winters as far away as europe
Something V. E. Schwab tweeted earlier this week really struck me:
It's often hard to start, but wow, I always forget how much BETTER I feel after writing/editing/working. It's like a pressure valve. My chest feels looser. My head feels quiet.
Could not agree more. Particularly this week, when I put off working on the novel for...well...most of the week, only to finally sit down on Thursday and bang out most of my word count.
And it was like a spring uncoiled inside me. My shoulders relaxed. I realized I hadn’t listened to music all week, either, but after writing I finally felt like listening again. I felt like singing.
I hope I don’t forget that feeling, today, tomorrow, or next week.
Particularly today, when I’ve only got 1,034 words in towards my 1,500-word goal. The number’s a bit of a jumbled mess; I’ve hit the point where I’m leaving most scenes intact, but still need to rewrite whole sections to make it work. So I’m taking the total word count for each scene, dividing it by two, and moving on.
That means I need to go through 1,000 words this weekend in order to hit my goal. Note to self: remember how good it feels to be done writing? Hold onto that.
What about you? Do you find you’re more relaxed after writing? Or is it like taking a bite of your favorite pie, and once you get going you never want to stop?
I decided to take the list of books the Writing the Breakout Novel Workbook uses for examples of good writing, whittle them down to the ones whose excerpts intrigued me, and read them all.
I figure I’ll discover some new authors, learn some new techniques, and get exposed to genres I wouldn’t normally read in.
First up: Empire Falls
Motivation
I liked that it wasn't Russo's first book, but his fifth, that broke out. It makes me feel like writing is a craft that you can get better at over time, and so long as I keep practicing and working on my technique, I can write a truly good book.
I was also intrigued because it broke out in a big way: it won the Pulitzer Prize in 2002. So not only did it make it seem possible to eventually write a good book, it means it’s possible to work hard at it, and write a great one.
Breaking it Down
Point of View
Third-person tight, with flashes of omniscience, plus jumps.
In other words, it’s all told in third-person, and mostly sticks close to one character’s thoughts and perspective during a chapter, but will occasionally jump over to someone else for a paragraph, then come back. Oh, and also the author’s voice sometimes comes in, to render a judgement on someone’s personality.
It works, though it breaks all kinds of rules.
Writing Style
Conversational, bordering on rambling. I can't think of a single page that doesn't have at least one flashback, possibly two. It's all relevant material, and it fleshes out the world completely, but it definitely slows things down.
Overall effect is like an AMC show from around 2006: deliberately slow and relaxed pacing. As if there’s no final destination in mind, so there’s no reason to rush off there.
Breakout Techniques
Even though nothing happens for the first 3/4 of the book, the stakes for the characters involved are clear. Nothing happening is exactly the problem, and the reason so many of them are miserable.
And the plot threads are tightly woven. All that backstory has knock-on effects decades later, and Russo manages to pull otherwise random events together and make it all match up.
That said, “tension on every page” is something the book doesn’t have. If anything, there’s a complete lack of tension. It made reading it rather relaxing, oddly enough; hanging out with the sad sacks of Empire Falls after a stressful day at work felt like unwinding.
Re-readability
None.
I appreciate the mastery of technique here; no dispute about the Pulitzer. But the technique is in service of a story that I don’t want to read again.
It makes me think: if I could write that well about something with more action, more movement, how much fun would that be?
Only 751 words written so far this week. Seems I’ll be playing catch-up again this weekend.
I’ve had some trouble writing the new scenes, particularly dialog. I want to be sure to capture each character’s unique way of speaking, along with their thoughts and feelings in the moment, all the while maintaining the right intensity level for the scene.
It leads to doubt, which leads to feeling blocked. Which means no words.
To unblock me, I’m trying something new: let them swing for the fences. As in, instead of internalizing something like:
I wanted to tell him to go to hell. But I knew I shouldn't, because that might set him off again. Get me in trouble with the Warden.
I go ahead and let the characters say what they want to say:
"Go to hell," I blurted. "You've wanted my job for years, and you're just looking for an excuse to take it. But I'll be damned if you'll get it without a fight."
...and then, sure, they get in trouble. But it's more interesting to write, it's easier to write, actually, and hopefully it's more interesting to read.
What about you? How do you get over the fear and doubt that come from staring at a blank page?
I need to find a replacement for Goodreads, because I hate using it.
Its UI is terrible. It looks like something I would’ve designed back in high school, and I’m a color-blind back-end developer that wouldn’t know a good font choice if there was only one to pick.
The performance of the site is terrible. Searching for books takes too long, and (and!) if you type too much of the book’s title into the search bar, the one you want will go whizzing by, replaced by books that are nothing like the one you’re looking for.
Even when you finally do locate the exact book you want to add to one of your shelves, if you later want to, say, find a list of all the books you’ve read this past year (as I tried to do back in January), you’ll find that Goodreads does not fill in the date every time you mark a book as read. I think somewhere between a quarter and a third of all the books on my “read” shelf have no dates attached to them, so they end up in a jumble at the bottom of the list, no rhyme or reason to them.
But what choice do I have? I have a few hundred books in hard copy in my house. Another two hundred or so scattered across various ebook formats: Kindle (follies of youth), Nook (ditto), Kobo (simply the best), and iBooks (don’t judge me). All of which I need to keep track of, if only to keep myself from buying a book I already own. Goodreads, for all its flaws, at least lets me do that.
I suppose as a developer I’m supposed to build my own solution. And I’ve thought about it; I could write an importer to take the xml junk Goodreads' api barfs out, clean it up, and then shove it into a text search engine (probably Elasticsearch) for easy retrieval later.
But that’s a fair-sized project, and if I can, I’d rather take advantage of someone else’s work (and pay them for it, gladly).
So: Are there other, better, apps out there for tracking a personal library? If you use one, which one, and why?
Wrote 971 words this week towards the second draft.
That’s short of the 1,500 words I’d like to produce by the end of the week, so I’ll have to do some catch-up work this weekend.
I’m not too worried though. Even though I’m terrified of sucking every time I sit down to write, once I get over my fears and actually do it, everything flows. It’s like I know who these characters are, I know where and when everything is taking place. I finally have a solid grasp of what their story is and where it’s going.
I’m hoping this won’t turn into a complete rewrite. Not that I can’t do it – I feel like I actually could, no question – but I don’t know that I could do it in time to meet my self-imposed June deadline.
I don’t think that’ll have to happen, though. I’m writing new scenes now, but later on I should be able to take scenes I’ve got and just tweak them a bit to make them match the new story beats.
How do you choose which parts to keep and which parts to re-work completely when editing something? Do you lean more towards keeping what’s there, or are you more inclined to tear it up and start over?
Finally getting back to the good part: the writing.
Or rather, the re-writing.
Finished off the sequential outline earlier this week, after going back through the workbook outline and my manuscript to slot in missing scenes.
Then I took all the scenes from the first draft and shoved them into a single folder, marked “Original.” That way I can keep them around for reference, and pull what I need from them, without them being in the way of the scenes I need to completely rewrite.
Starting with the opening sequence.
Early feedback on those scenes said they lacked tension, and they were right. Thankfully, after going through the workbook, I’ve got much better ideas for them. I’m going to introduce some antagonists earlier than before, and tie the bigger conflict arc to their early conflicts with the protagonist.
I will, most likely, eff up these scene drafts, too. But they’ll be better than before. And hopefully, if I get the story beats at least down correctly, I can work more on language and dialog later.
Henry Herz was kind enough to take on hosting duties this month, giving us more insight into both the children’s book markets and indie (adult) publishing.
My notes from the meeting are below. Thanks again to Mysterious Galaxy for the space, and to Henry for hosting a lively and informative meeting!
Notes:
san diego writers and editors guild: around 40 yrs, offers manuscript review service, meets fourth monday each month, next meeting will be from sd zoo publishing house, also has a marketing support group
upcoming events:
charlotte huck children's book festival (all the way up to ya): march 9-10, university of redlands
henry teaching class about writing picture books, san diego writers ink, march 10 and 17
wondercon in anaheim end of march
april 13th: san diego writers festival, downtown library
san diego writing workshop: may 11th
nebula conference in LA later this year
san diego comic fest is next weekend
tips for being more efficient in using your limited writing time?
david morel (writer of rambo) got up at 4:30 every morning and wrote for two hours before work
henry uses spreadsheet to track writing pieces and where he's submitted them to (or queried, etc)
using google calendar to set deadlines and reminders
managed flitter: lets you schedule social media posts ahead of time
4thewords.com: gamified rpg that you play by writing (250 words in 15 min to fight a monster, for example)
another trick: when stopping for the day, stop mid-paragraph so it's easier to get back into it the next day
scbwi (society of childrens book writers and illustrators) has ad-hoc critique groups that form at their monthly meetings
indie author found personal appearances took a lot of time but yielded fewer sales than putting same time in to online marketing (10s of books vs 1,000s of books)
indie author uses service to do all the formatting for him, makes it easier but he spends $4,000-$5,000 per book to publish it
how do you find an editor?
san diego professional editors network
reedsy: website with professional editors that have struck out on their own
agents don't usually expect exclusivity when querying, check their guidelines, but usually can send out queries to as many agents as you want at a time
if you don't hear anything after three months, ping them, if still don't hear back, assume it's dead
another short story marketplace site: "entropy: where to submit"; will show contests, etc coming up for the month
childrens books: advice is to avoid inanimate objects as characters, because they're harder for children to empathize with
authors guild: join, if you get a contract but no agent you can hire lawyers through them to review it for you
henry's editing process: edits on own, then sends out to four different critique groups for feedback, multiple iterations with each one, polish off the rough edges
Finished the workbook’s version of the outline. Finally.
Now I’ve just got to take that outline, plus my other notes from the workbook, plus the existing novel, and hash it all together into a regular, scene-by-scene, linear outline.
Easy, right?
Maybe it would be, if I didn’t feel so demotivated all of a sudden. Every time I reach for the outline to work on it, I can feel my shoulders sag. I feel like reading, or doing laundry, or scrolling through Twitter, or even working on one of the short stories I’ve got waiting in the queue. Anything but keep working on that outline.
I’m tempted to skip it, and just dive back into writing. No notes, no plan, just go.
But that’ll end up with me making another messy draft, won’t it? I’ll just have to go back through it and do the same exercises, all over again.
So I plod on. Maybe I’ll give myself some time off next week, reduce my writing days to 2 or 3 instead of 5. Allow myself to work on something else, try to recharge the batteries.
I’m two-thirds of the way through the workbook’s version of the outline.
I say workbook’s version, because it’s not linear. It doesn’t go scene by scene by scene. Instead, it groups scenes by their impact on the story: the five most important beats on the way to the resolution of the protagonists' main problem, etc.
So even once I’m done with it, I’ll need to draw up a second outline, one with everything in order, so I know where and when to drop each of the elements from the workbook’s outline.
This is becoming more work than I thought.
I’m starting to worry if it’s all necessary. If I’m hiding behind the outline, instead of diving in to get the edits done. Certainly outlining feels like work, like good work, brainstorming different ways scenes could go. But it’s not writing the actual book, it’s just prep.
And I must confess I have some trepidation about writing the new scenes. They’re all going to be first drafts, which means they’ll be bad, and need revision later. But those revisions will mean changes to other areas, probably, which’ll mean more edits for the altered scenes.
I worry that I’m looking at a chain of revisions, extending through the rest of the year and beyond.
In some ways, it might be nice to have a deadline, and someone to send it to. Then I could see an end to the chain of editing, or at least a point where I’m forced to hang up my keyboard and say “no more.”
Perhaps I should choose one, then. According to my notes, I started working on the ideas and characters for this book in June of 2017. Two years isn’t too bad a time to spend working on a novel.
So I’ll target being done with these revisions by June 30, and thus having the book ready to go out to beta readers at the very least, if not agents.
There. Now I have to get past the outline stage and get cracking on writing new scenes. I’ve got a deadline to meet.
I’m trying to pull all the threads from the workbook together, so I know what edits I need to make. I’ve been using the outline template from the workbook, which has been surprisingly helpful.
But as I do so, I keep having more ideas, better ideas, that ripple out and change the book. One of my characters has gone from being a Senator, to a corporate auditor, to a DOJ Investigator. The key scene between my protagonist and one of the secondary characters that makes him switch sides, which was weakly motivated before, now has the solid footing of a quid pro quo exchange (tied to one of the protagonists' plot layers).
Once again, I’m glad I’m taking the time to do this work. I was skeptical of the workbook’s outline at first, but in going through the process, I’m learning a lot about my story and my characters. Some of its seeing how much I really do know about the world, and some of its seeing those connections that I didn’t before.
So it looks like I’ll be lucky to finish the outline by the end of this month. But it’ll be a damn good outline, once it’s done.
Well, finished as much of it as I can. There’s a few exercises that I’ll need to come back to.
One says to take every scene in the book and choose one detail to heighten, which is something I’ll want to do after I’ve written the new scenes and re-arranged the ones I have.
Another had me write a pitch, and then follow-up by coming back to the pitch in a week and winnowing it down some more. That’ll obviously have to wait.
But I’m done with the bulk of the exercises. Now all I have to do is put them into practice.
So next week I’ll be combing through the workbook, pulling notes and scene ideas out and combining them with the notes I have from own first read-through.
There’s going to be a lot of changes, so I’ll need some way to keep track of them all. I think I’ll start by writing out a new outline, sketching out the scenes (new, changed, and existing) in order. That’ll give me something to compare to the novel as it exists now, a guide to what needs to change.
I might also work up a timeline, just to be sure everything’s in place, and maybe even a map of the setting, to fix everything in my mind.
Hopefully I can get all that done in a week, and then start on the edits the following week.
I have no idea how long those’ll take. This is my first time doing this – editing a novel top-to-bottom using more than just my own gut instincts – and I want to do it well, or at least as well as I’m capable of doing it.
If it takes me all year, that’s fine. So long as keep at it, and finish it.
Another great Coffeehouse this month. Jonathan Maberry was out at a conference, so Peter Clines (NYT Bestselling author!) stepped in for hosting duties.
Clines' style of running the Coffeehouse (he’s been running the one in LA for 4-5 years now) is a little more freeform than Maberry’s, but even without a strong structure, we had a lively, respectful discussion that covered a lot of ground. I even got a couple of my own questions answered, about some things I’ve been struggling with.
I’ve posted my notes below.
Thanks to Clines for hosting, and to Mysterious Galaxy for letting us use their space!
Notes:
peter clines has the Conn; he's been running the LA coffeehouse for 4-5 years; subbing for jonathan while he's at writer's festival
his method: 1st half writing craft, 2nd half publishing side
thinks it's better to not have a social media account than to have one that looks abandoned or run by bots
whatever you do, if anything, it's critical that you be honest and authentic, even when crafting a public persona
small trick: switching the font for third or fourth draft can make different things pop out at you, help you find errors
libby hawker: making it in historical fiction
also: read wolf hall and see how hillary mantel does her description and world-building
random nugget from shane black: plot is what happens outside the characters, story is what happens inside the characters
clines: used to follow writing guidance slavishly, reading writers digest, doing what it says; has become more skeptical over time, especially as he's figured out what works for him, and how that differs from what works for others
pantsers: can be very helpful to have a timeline, even after first draft; one writer found 12-yr gap in her book (!)
tip from mystery writer: even if you're not going to have a big "gather the characters together so sleuth can layout the clues" scene, write it anyway; it'll solidify everything in your head so you can confidently write the mystery itself (with dropped clues, red herrings, etc)
chapter to chapter: have something driving the characters from scene to scene, either internal or external, so the reader has a reason to move forward; even placement of flashbacks needs to be driven by the story
prologues are fine, but make sure they have a payoff within a few chapters, or cut them altogether
relevance is key: even if your planning a series, make the nuggets you put in the first book relevant to that book
"start with action" can be a trap: if you begin with volume at 11, you've got nowhere to go but down
recall the punches of humanity and comedy in the midst of horror or action: the terrorist grabbing a candy bar while setting up in die hard, etc
don't discount the freedom you get by not being published yet; enjoy the fact that you have no deadlines and no pressure to finish
beta readers: seek out at least one or two people who read mostly outside your genre, to make sure you don't have too much inside baseball
the 50% rule: half of all submissions can be rejected on pg 1: wrong format, wrong genre, etc; following the rules and sending a polished manuscript to the right people can put you ahead of 50% of others
one step beyond read it out loud: have someone else read it out loud to you, and see where they stumble or hesitate or pause
short story tips: damon knight's book on writing short fiction
one bit: if you have a first-person story, write it in a different pov and see if the main character vanishes; if so, you don't have a character you just have a viewpoint
I’m almost done with the Breakout Novel Workbook. Only seven exercises left to go, which I might be able to knock out by the end of next week, assuming I double-up some days.
Even as I enter the last part of the book, the novel keeps changing. One of the last exercises was on marking changes in how the characters see each other, which pushed me to ask why Character X comes to see Character Y favorably, which led me to alter a scene so those two characters were in it (instead of the original two), which opened up new connections I hadn’t seen before between events very early in the book and the arrival of Character X, which led to…a whole cascade of changes.
All good changes, I think. The workbook emphasizes connections – between characters, between actions, between subplots – and each change is making the parts of the book more connected. With each change, it’s almost like I can feel the various plot threads pulling together, tightening up.
And I need that tautness, that tension. I want this story to be so tight it hums.
I’m even starting to see where the lessons of the workbook can be applied to the short stories I’ve been shopping around. Ways to make their stories more personal, more powerful. Once I finish the workbook, I might practice some of those techniques on the short stories before tackling the novel. None of the stories have sold, so it can’t hurt, right?
I’m almost two-thirds of the way through the Breakout Novel workbook, now.
The exercises seem to be getting easier. I’m not sure if that’s because I’m resisting them less, or because I’m just getting used to the idea of needing to punch up the book. Definitely not because they’re any less work; most of the exercises end with a variation of “all that work you did? great. now repeat it ten times, for other parts of your novel.”
Things are starting to fall together, though. Changes inspired by one exercise are rippling through the others, presenting new opportunities for making the book better.
For example, one exercise had me work through the story from the perspective of my antagonists. Thinking about what would make their lives harder pushed me to change the occupation of one of my protagonists, and that opened up new ways to make her story intersect with the other characters in interesting ways.
I know that each change I contemplate is creating more work for myself down the line, when I start to actually implement these changes in the novel. But I’m excited about the work, actually, not intimidated. I feel these changes really will make my novel better.
I might not succeed in pulling them off, true. But if I don’t push myself, if I don’t try to make them, I’ll never get any better at this. And that would be worse than failing.
Ever had a week where you feel like a failure? When even the things that go right don’t go right enough to balance out the things that go wrong?
That’s what this week was for me.
Not on the writing front, thank goodness. But in my day job, in the work that keeps me fed and clothed and housed. This week it felt like nothing I did there was good enough, for anyone, and it’s had me looking forward to the weekend like nothing else.
Thank goodness for my writing. Even as I work through the Breakout Novel Workbook, finding flaws in my novel, I don’t feel defeated. I feel energized, like I finally have full control over something. There’s no committee going to tell me to leave a scene as-is to meet an arbitrary deadline. No coworker to stomp on my dialog choices because they think things should be phrased differently.
No, this novel is mine, like nothing else is. I can do what I want with it, fix it the way I want to fix it, polish it until it gleams.
It’s a powerful feeling, and a solace during such a hard week. Editing this novel is going to be a lot of work, but it’s work no one can stop me from doing.
Again, no words written this week. Staying focused on editing the novel, and submitting existing short stories.
One of the stories I submitted last week has already been rejected by the market I sent it to; I need to pick another market and send it back out, hopefully by the end of today.
Otherwise, I’m still plowing through the Breakout Novel workbook. I’m still managing to get through about one exercise a day, though some of them are longer (and thus harder) than others.
Each time I feel like skipping one, I push myself to work through it. And I feel like skipping them a lot; this is adding up to a lot of work. But I tell myself I’m in no rush, I’ve got no deadlines. And I’m the only one who can fix my story. If I don’t put in the work to make it better, no one else will.
And the exercises are paying off, so far. Even the frustrating ones end up generating some good ideas. Sometimes it takes a few hours for things to shuffle around in my head and then suddenly click into place, but that’s ok. Those sorts of lightning-strike insights I wouldn’t have otherwise are exactly why I’m doing this.
But! I’ve not been idle. I submitted two short stories (to different markets), and I’ve been making progress on editing my most recent novel.
The week of Christmas I was able to do a first read-through, making notes as I went. I ignored things like word choice or sentence structure, and looked for higher-level problems: scenes where the characters' actions were inconsistent, or the physics of the place didn’t match up, or where the timeline didn’t make sense.
I found a lot of problems that I’ll have to fix. But I was happy to find that I still like the characters, and their story, and want to make it the best version I can.
So this week I cracked open my copy of Writing the Breakout Novel: Workbook, by Donald Maas. Jonathan Maberry recommended it at one of the last Writers' Coffeehouses; he told us that he buys a new one for each novel he writes, and works through it as part of his editing process. So I’m giving it a shot.
The book is basically a writing workshop in written form. Each chapter describes a writing technique, a way to improve your manuscript, and ends with exercises to push you to use that technique in your own novel.
I’ve gotten through 6 chapters so far, and while I balked at first (“don’t you tell me my protagonist isn’t heroic enough,” my internal rebel snarled), when I forced myself to work through them, the exercises generated a lot of new ideas for the book. Nothing too radical, as yet, but definite ways to make what I’ve got better, to make my characters' personalities clearer and my scenes more interesting.
So I plan to keep going, working through one chapter a day. That’ll put me on track to have it completed by the end of the month, at which point I can start collating all these ideas and plan out the editing passes I’m going to make on the book.
The goal is to have all the editing passes finished and it ready to submit to agents by the end of the year.
So many times this year, my wife and I looked at each other, reminiscing about something that happened to us, and said “was that really last week?”
I don’t know how a year can both feel like it’s whizzing by at 88 miles per hour, and be cramming in a month’s worth of events in every single week, but this one did.
So, to help me remember the sheer number of things that have happened this year, I’m going to set them all down. Well, as many as I can recall, anyway.
Writing
Since I started my new scoring system in February (which, again, thanks to Scott Sigler for sharing that with us at a Writers Coffeehouse), I’ve written 71,902 words.
Most of those were on the novel that I finished (finally!) in November. I did write one new short story, though, and edited four others.
I submitted just one story to three new markets, all of which rejected it.
Reading
Thanks to Goodreads' singularly bad UI, I have no idea how many books I read in 2018. It’s something north of 20, but that’s all I know.
Personal
I moved not once, but twice, in 2018. First move was from rental to rental, second was to the house we bought in July.
Neither one was easy, though the second put a bigger dent in our finances, not least because we had to completely redo the upstairs flooring and master bath in order to move in.
Here’s hoping there’s no more moves for me in the near future.
Oh, I also started an exercise routine (walking 3/week, yoga 2/week) and taking French lessons through Babbel. But I’m holding off counting those “for real” until I either drop a pant size or can read an Asterix comic in the original (preferably both).
Travel
I also traveled…a lot. Maybe more than I should have.
February was the JoCo Cruise, March was WonderCon, May was San Francisco (work), June was Downtown LA, July was the move (yeah, I’m counting it twice), October was Ireland (work), November was Boston and DC, December was Seattle (work again).
Tbh, I’m looking forward to January through March, if only because I know I’ll be sleeping in my own bed that whole time.
2019
So what lessons can I draw from these figures?
First, when writing a first draft, I need to be more aggressive with my weekly writing goal. It felt like I wrote a lot more than just 70K words this year, and that’s probably a function of how long I was working on the same piece. If I were to maintain the 2,500 words a week pace I had at the end of the year, I’d double my output next year.
Second, I need to submit more. There’s really no reason to let a story that’s complete and edited sit on the shelf. I need to get back into the habit of sending a story out again as soon as it gets rejected. No more dithering.
Third, I need to stop using Goodreads. There’s just no excuse for an interface that’s that bad. And I’m fortunate enough to know how to build my own replacement, so that’s what I should do.
Finally, I might need to actually travel less. It sounds counter-intuitive, but it interrupts my writing work, and given I’m also working a full-time job that requires a lot of my brain’s meager capacity, I can’t afford to lose that time. Unless I can find a way to keep writing, even while traveling, I need to cut down.
Picked this one up during my last trip through Boston. I’m inching closer and closer to forty, so it seems like a good time to take stock of what I’ve accomplished so far in my life (not much, really) and where I might want to go from here.
I’d hoped this book would help with that, or at least with countering any fears or anxieties I experience as I enter middle age.
Unfortunately, it’s a mostly disappointing book.
An Audience of One
Part of that is due to a flaw he admits right up front: it’s a book he wrote for himself. Someone who’s entered middle age as one of the professional classes, with a stable job, a stable home life, and good health. And not just any job, but the job he set out to get in his twenties. So he comes at middle age from the perspective of someone who’s already achieved the things they wanted out of life.
The book suffers for it. For how many of us set out to do one thing in our youth, only to end up somewhere entirely different? Or enter middle age with our bodies broken, or our minds? Do we have nothing to learn from philosophy?
Abandoning Reason
The second flaw follows directly from the first: he discusses arguments for dealing with certain aspects of middle age, such as the fear of death, but dismisses anything that doesn’t feel right for him. Abandoning reason, he moves from philosophy to pop psychology, deciding that what gives him the most comfort must be the best.
Never mind that what might comfort him would be appalling to someone else. Or that comfort might have little to do with the truth.
Paths Not Taken
And so he glosses over the insights embedded in the not-self dogma of Buddhism. Skips right over the most reasonable argument for not fearing death. And misses a gaping hole in the middle of his whole argument.
For embedded in the heart of his book is an assumption: that philosophy is meant to help us be happy.
But what if that isn’t the case? If we take philosophy as being the study of how to live a good life, does it necessarily follow that the good life is a happy one?
I don’t think so. At the very least, I don’t think it’s something we can assume. For while it is a modern trend to conflate happiness with virtue (or perhaps merely a particularly American one), there are plenty of examples from ancient philosophy where that isn’t the case. Consider Stoicism, where virtue can only be shown in the face of adversity.
Final Words
So while Midlife claims to be a mix of philosophy and self-help, it is neither. Not philosophy, because it leaves reason behind in the pursuit of comfortable aphorisms. And not self-help, because it was written to help only one person, the author.
Frustrating at its worst, disappointing at its best, I wouldn’t recommend this book.
I’ve spent the last week up in Seattle for a conference. It’s not my first time in the Pacific Northwest (I’ve been to Portland once or thrice) but it is my first time in the Emerald City.
Overall, I’ve had a good time, but there’s been some…bumps…along the way.
First Impressions
Things got off to a rocky start.
A young woman demanded I gave up my seat on the commuter rail in from the airport, not by asking, but by standing in the aisle, glaring at me, and then saying “Well?!”
Later, when I tried to get in an elevator that was about half full, the guy blocking the doorway just stared at me, and refused to let me by, even after I asked him if I could get in.
And I’ll not mention the number of cars that tried to run me over as I was crossing the street (at a crosswalk, with the light green).
This was all the first day. People I met later on (at the conference, when eating out, etc) were cool and friendly, but that first impression…lingers.
Architecture
I'm not sure what I was expecting Seattle buildings to look like, but I definitely wasn't expecting this thing, which looks like it's going to fall over any second now:
Or this, which looks like someone framed out half a building and decided “eh, it’s good enough”:
I mean, I like ‘em, they’ve got a cool sci-fi vibe to them. But damned if I can explain ‘em.
Hills
Ye gods, Seattle is hilly. San Francisco, eat your heart out.
You can see why I never had any trouble meeting my Apple Watch’s Move demands each day.
Weather
I've discovered December is the wrong time to visit Seattle.
Not when I throw open the curtains in my hotel room, hoping for some morning sun, to find this:
I think I’ve seen the sun once all week. Suddenly I understand how grunge music came from this place.
Housed in another building that looks like it just dropped in from a sci-fi movie lot, this place is amazing. I spent three hours there on Wednesday night, and it still wasn’t enough.
How could it be, when they’ve got original models used in filming Aliens:
And Gimli’s helmet:
And Shuri’s gloves:
They even did up the hall where the Doctor Strange props and costumes are exhibited in mirrors and glass, so it looks like you’ve stepped into the mirror dimension:
When I finished the first draft of the latest novel two weeks ago, I told myself I could take the rest of the year off. Maybe do some editing of a few short stories, but no real work till the first of the year, when I planned to dive into editing the novel.
So, of course, I’m already outlining my next book.
It surprised me. For a good week there it felt weird to not be writing, but also rather good. I had more time to exercise, to study French, to simply read again.
But then I read Cicero, followed by Legion vs Phalanx, and that connected up with an idea for a YA novel I’ve had bouncing around in my head, and suddenly I’m writing down characters and plot points and trying to work this story into shape.
It’s like a damned addiction, this writing thing.
I’m not keeping score, though; not yet. I want time to think things over, to brainstorm and throw ideas away, before committing to daily, serious work.
Masterful. Not only did I get a better sense of who Cicero was as a person, and why he was important, I also got a good feel for the politics of the late Roman Republic. More specifically, Everitt lays out the flaws inherent in the Roman system that – coupled with the stubborn refusal to change of most Senators – led to its downfall and the birth of the Empire.
I found this book easier going than Everitt’s biography of Augustus. They’re both good, don’t get me wrong, but I never felt lost in dates and events in Cicero, because Everitt constantly tied things back to the larger movements of the period. It gave me a better perspective, and also let me see how important Cicero really was.
For example, after watching the HBO series Rome (which is fantastic, highly recommend checking it out), I thought of Cicero as little more than a pompous windbag, unable to make up his mind or stand for anything.
On the contrary, while he could be long-winded, and tended to talk up his deeds too much, he was a capable administrator (he was only sent to govern provinces twice, but both times was very popular with the locals for being competent and incorruptible) and a rare thing in the late Republic: a Senator that sided with the wealthy (optimates) but wanted to change things just the same. Not to mention his original claim to fame as a great orator, which he won by ably defending clients in the courts.
He even, apparently, had some skill as an investigator. While on his second tour as a provincial governor, he uncovered a banking scandal that was being run by Marcus Brutus (the Brutus that later was one of Caesar’s assassins!).
In short: Highly recommended if you’re interested in Roman history, or even (like me) just curious to know more about the personalities glimpsed through series like Rome.